Dragon Age has never been afraid to explore political issues and it appears that the next game won’t be any different. When it comes to Dragon Age: Dread Wolf Rises, John Epler, the narrative director for this title, posted a serious of tweets responding to fans. He did offer us some details about the direction in which Dragon Age will go:
“A few folks telling me, after seeing my twitter profile, not to bring my politics into the game. Dragon Age has always been about belonging – about realizing that family is more than blood and about celebrating our diversity and differences. It will remain so.
“Dragon Age is about hope, about how love and friendship are forces for good and about how, in the end, what we have is each other.
“Ultimately, though – all art is politics. It’s just a hell of a lot easier to ignore it when those politics match up with yours: I wear my heart, and beliefs, on my sleeve. And I always will.”
“We have finite time on this world. I want to spend mine making it a better and more caring place.”
Nonetheless, the series of tweets enraged some gamers. Some feel that developers haven’t managed to celebrate diversity as an organic part of the storytelling. As we already know, Mass Effect Andromeda and Dragon Age Inquisition were not big successes, and fans seem to believe that this is the reason why.
Many critics also believe that Dragon Age is simple trying to score diversity points in order to generate more profit. In the past there have been some issues with how the games managed to portray the LGBT community.
Including interesting and diverse characters in games is always a good thing, as long as it doesn’t end up feeling forced. Virtue signaling might be a bad flag, but we will just have to wait and see how the game will turn out.
Frances might be just at the beginning of her career, but after attending a technical school, she has a fresh perspective on today’s technology. She contributes to the site with tech news.